A Perspective on Graphics and Preference

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We all like video games, right? With several different genres like action, RPG, and FPS, we have more variety than your average film industry.  Though, with so many choices, it’s hard to pick a genre to stick to, right?  Because of these choices, some gamers turn to graphics quality to determine if they like a game or not.  However, graphics are no way to determine whether a game is good or bad in any sense.  Let’s take a look at a GameCube Classic: The Legend of Zelda: The Wind Waker.  Back when this game was first announced, fans seriously ragged on it for utilizing a cartoon-ish, cell-shaded design.  However, the game was a great play, and still retains its value to this day!  Graphics like that of Wind Waker age remarkably well, and stand the test of time one decade after its release.

 

There are three types of graphic styles:  Cell, Semi-realism, and Hyper-realism.  Cell is when the style has a very cartoon-like feel and tends to have a bright pallet.  Semi-realism is a combination of fantasy, and realistic styles.  One of the best examples is the Final Fantasy series.  Characters like Vincent Valentine and Cloud Strife have almost-realistic features: Average builds, average heights for human males, and even average hair color.  However, features like their eye colors (Vincent’s are red, and Cloud’s are an unreal shade of blue) and their amazing strength and agility (Cloud heaving around the Buster Sword, and Vincent’s astonishing aim and acrobatics) are what make this style attractive.  It’s fantasy, but it’s also somewhat edgy.  Now, as for the Hyper-realistic style, games like Watch Dogs and Ryse: Son of Rome fit the bill perfectly here.  This style is mainly about making the game look as realistic and life-like as possible without having to put an extreme load on the console.  To be honest, this style is a bit off-putting; It makes me feel uneasy. Huh. Must be the Uncanny Valley kicking in.

 

Graphic styles, like Cell and Semi-realistic, are more inviting to me. They say: “Hey! Come play with us! We won’t bite. Sure, that gigantic, twenty ton monster with a god complex might, but you can get over here and help us kick its ass!”  Games like Wind Waker, Final Fantasy, and Sly Cooper lure me in and I could play for several hours without feeling like I’m being stalked by that hacker dude, or that one guy who happens to have a whole army.  Don’t get me wrong though; Watch Dogs looks freakin’ sweet, and Assassin’s Creed: Unity looks absolutely amazing.  However, I can only play Hyper-realistic games in small sessions; about ten to fifteen minutes before I go running back to the lands of magic, hilariously oversized weapons, and party systems.  I guess it’s because I was raised on games like Zelda, Mario, and StarFox that I prefer more unrealistic games.  Of course:  This is a preference.

 

A preference is what you like, and this always varies from person to person.  When it comes to a game or film preference, there is no wrong answer.  You like First-person Shooters? Then go play CoD or Gears of War, I don’t mind. You like RPG’s?  Hey, so do I! Let’s be pals! You like adventure games? Hey, I do too! Let’s do some quests together! What I’m getting at, is that it’s okay to like the genre you do, because it makes you happy.  That’s all that matters.  It shouldn’t even matter what others think of your Limited Edition, Pikachu 3DS, or your Legend of Zelda Wii U game pad.  Just play and have fun. Peace! :peace:

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